PolySplines convert a polyhedral-net into untrimmed Bezier patches (NURBS)
Top: input mesh, Bottom: B-spline patches generated by PolySplines (Gray: regular , Green: extraordinary point, Cyan: T0, Yellow: T1-juntion)
Features
- Smooth polynomial surfaces without splitting into too many pieces
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Easy, exact computation of moments, e.g. volume, center of mass, axes of inertia, …